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neurological dryer lint

dirty deeds... and the dunderchief

 

i cut so much you thought i was a dj

i was skeptical about wario ware when b bought it for the cube a while back. but it turned out to be one of the best multiplayer experiences i've ever had, accessible to anyone (unlike your halos and your counterstrikes)... so when i heard about wario ware for the DS i was hyped.

you'd expect warioware: touched to make good use of the touchscreen and mic... good news: it makes exclusive use of both. if looking you don't feel retarted blowing into your handheld game console in public, you'll probably dominate WW:T. for a warioware game, it's relatively easy to dominate, though - only 180 games, and after sitting on the can for two hours playing through it you'll feel the repetition.

but that's not all bad, because the tradeoff for variety means building up skill in some of the more innovative games. see how fast you can slice flying vegetables, or how fast your brain really can calculate two numbers, or pop balloons, or blow bubbles in a simulated glass of water. the games range from mental push-ups to tests of reflex to taxing the limits of your lung capacity. and the 'wtf' factor (the feeling you get in a warioware game upon seeing a bizarre game for the first time, like petting a kitten or snipping a young lady's hanging snot) is still in full effect.

im not sure if it has multiplayer. but that's okay. we get plenty of that on the cube. the best is before & after campaigners on the lambrinides' 66" plasma screen...

 

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